Selected work

Product and AI work across startup environments.

Different products and teams, but a consistent pull toward the surfaces people touch and the craft behind them. I'm still sharpening that instinct, and honestly, that's what keeps the work alive for me.

How I approach product work

I care most about the surfaces people actually touch. Good product engineering means understanding not just the code, but how users move through a system and where their mental models break down.

Merlin AI by Foyer

Product Engineer

Feb 2025 to present · Bengaluru, India

Product engineer on an AI SaaS, building interaction-heavy surfaces across chat, desktop coding agents, browser agents, onboarding, growth, and retention, and owning monetization end to end.

  • Shipped core AI SaaS workflows across chat, desktop coding agents, browser agents, onboarding, growth, and retention using React, TypeScript, and reusable frontend architecture.
  • Built ChatGPT Imports, Projects, chat history, and prompt-driven workflows, helping users preserve context, organize conversations, and reuse AI outputs across sessions.
  • Refactored design-system and component patterns across multiple product surfaces, improving accessibility, UI consistency, implementation speed, and frontend review quality.
  • Owned billing, subscription, checkout, and payment flows, enabling pricing experiments, lifecycle state handling, customer account management, and monetization workflows.

SARAL

Software Engineer

Dec 2024 to Feb 2025 · Bengaluru, India

Built internal tooling for influencer-marketing operations: analytics, creator workflows, and campaign execution.

  • Revamped internal analytics dashboards with React, TypeScript, and reusable UI patterns, giving growth and operations teams clearer visibility into customer workflows and campaign metrics.
  • Built creator content submission and approval workflows, reducing manual coordination across operations, creators, and internal review teams during influencer campaigns.
  • Implemented multi-select drag-and-drop bulk actions for campaign operations, reducing repetitive creator-management steps and improving internal workflow speed.

Proof-of-Skill Protocol

Founding Product Engineer

Jun 2024 to Dec 2024 · Bengaluru, India

Built the frontend for a three-sided skill-assessment marketplace from ambiguous 0-to-1 requirements to launch.

  • Built the frontend for a 3-sided assessment marketplace across validators, candidates, and recruiters, turning ambiguous 0-to-1 product requirements into launch-ready workflows.
  • Designed consensus-driven validation, assessment, and review experiences with clear UX states, scalable interaction patterns, and trust-focused decision flows.
  • Built real-time recording, proctoring, API integrations, and candidate integrity workflows to support reliable remote skill assessment and evaluation.
  • Owned frontend architecture, release execution, and deployment from prototype to launch, balancing speed, maintainability, and rapid product iteration.

StartupHire

Frontend Engineer (Lead)

Aug 2023 to Jan 2024 · Remote

Led frontend delivery for an AI recruiting workflow SaaS, improving candidate pipeline management and recruiter productivity.

  • Led frontend delivery for a recruiting workflow SaaS platform, improving candidate pipeline management, hiring operations, and recruiter productivity.
  • Integrated multiple job boards and application sources into a unified recruiter dashboard, centralizing candidate intake, workflows, and pipeline visibility.
  • Shipped recruiting automation and GenAI-powered product features from planning to release, supporting recruiter screening, outreach, and pipeline management workflows.

Locus Connect (NYCU)

Frontend Engineer

Jul 2022 to Jul 2023 · Hsinchu, Taiwan

Built frontend systems for a real-time 3D indoor-positioning platform, integrating IoT telemetry with interactive spatial visualization.

  • Built frontend systems for a real-time 3D indoor positioning platform, integrating IoT telemetry, location data, and interactive spatial visualization workflows.
  • Developed real-time 3D indoor maps with React, Three.js, GSAP, state management, and rendering optimizations for smooth telemetry visualization.
  • Improved indoor positioning accuracy from approximately 20cm to under 10cm through HDOP optimization, telemetry analysis, and iterative calibration.
  • Managed production infrastructure with Docker, NGINX, load balancers, and networking configurations to keep real-time visualization environments stable.